Upon death, the High Alchemist will violently dissolve into a cloud of magic particles, leaving behind a full heal (only on first kill), Crystal Key and 4 random spells from the list below. Although short ranged, it can be terrible in closed spaces, stunning you, and leading to deadly follow ups. Can set you on fire, and can even instantly kill you on a direct hit unless you have accrued a large amount of HP.Ī cyan electrical wand that fires a Lightning Bolt at you. The lasers can cleave through most terrain, and are likely to hit you if they are hiding behind fragile cover.Ī fiery orange wand that shoots a Meteor at you. Very deadly in enclosed spaces, especially if all three instances of the wand are angled properly.ĭue to its dark, transperant appearance, this attack may be hard to spot when there are many projectiles and/or effects present on the screen.Ī shimmering white wand that fires a burst of explosive lasers, similar to the Pinpoint of Light spell. There are four different types of ethereal wands the High Alchemist's orbs can summon, and each orb will only summon one type of wand.Ī ghastly purple wand that fires a tight cluster of fast, potentially-bouncy beams nearly identical to the above-mentioned Intense Concentrated Light spell. As the orb travels through the air, it will summon three large, ethereal wands that aim at you before firing, telegraphing their attacks similarly to the Intense Concentrated Light spell. While you are in its sight, the High Alchemist will periodically fire a bouncy, homing orb projectile, which dissipates after a short time. This shield turns off and on at even intervals throughout the fight, and you must take care when to fire your wands. It passively generates a special shield around itself - any projectiles that you fire at this shield will be redirected at you, changing the projectile's ownership and dealing damage, or casts Explosion dealing massive damage. The High Alchemist moves by floating around very slowly, pursuing you in a manner similar to Limanuljaska and the many other floating enemies of the world. Be wary, as the High Alchemist can see you about a full screen away, and may begin attacking before you see it. The High Alchemist will remain idle in the center of its arena until you approach, at which point it will become aggressive, and the fight will begin.
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